Animal Ken Empathy Expression Intimidation Persuasion Socialize Streetwise Subterfuge
Health
Willpower
Morality 7
Merits
Size 5
Speed
Initiative Mod
Defense
Armor
Weapons
Equipment
Points Attributes 5/4/3 Skills 11/7/4/ (3 specialties) Merits 7 (buying 5 dots in any area cost two points)
Health = Stamina + Size Willpower = Resolve + Composure Defense = Lowest wit or Dex Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity
Background:
You where a child at Sheppard's Orphanage and where adopted at least a year before the horrible tragedy struck where all but three of the children where murdered. You left only months before.
Mental Merits Common Sense (4) Danger Sense (2) Eidetic Memory (2) Encyclopedic Knowledge (4) Holistic Awareness (3) Languages (1 to 3) Meditative Mind (1) Unseen Senses (3)
Physical Merits Ambidextrous (3) Brawling Dodge (1) Direction Sense (1) Disarm (2) Fast Reflexes (1 or 2) Fighting Finesse (2) Fighting Style: Boxing (1 to 5) Fighting Style: King Fu (1 to 5) Fighting Style: Two Weapons (1 to 5) Fleet of Foot (1 to 3) Fresh Start (1) Giant (4) Gunslinger (3) Iron Stamina (1 to 3) Iron Stomach (2) Natural Immunity (1) Quick Draw (1) Quick Healer (4) Strong Back (1) Strong Lungs (3) Stunt Driver (3) Toxin Resistance (2) Weaponry Dodge (1) Social Merits Allies (1 to 5) Barfly (1) Contacts (1 to 5) Fame (1 to 3) Inspiring (4) Mentor (1 to 5) Resources (1 to 5) Status (1 to 5) Striking Looks (2 or 4)
Extra XP75
Experience Point Costs Attributes New dots x 5 Skills New dots x 3 Skill specialty 3 Merits new dots x 2 Morality new dots x 3
-- Edited by Alter on Sunday 21st of June 2009 10:54:46 PM
Health = Stamina + Size Willpower = Resolve + Composure Defense = Lowest wit or Dex Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity
Background:
You where a child at Sheppard's Orphanage and where adopted at least a year before the horrible tragedy struck where all but three of the children where murdered. You left only months before.
After being adopted from Silent Hill
-- Edited by Morris Strub on Monday 15th of June 2009 06:23:06 PM
Points Attributes 5/4/3 Skills 11/7/4/ (3 specialties) Merits 7 (buying 5 dots in any area cost two points)
Health = Stamina + Size Willpower = Resolve + Composure Defense = Lowest wit or Dex Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity
Background:
Parents were a doctor and a missionary.
Spent first 5 years of life bouncing around with them on aid missions.
Orphaned at 7 - parents had left her with grandmother for school.
Grandmother died when she was 9 - no further family who could take her.
Spent over a year at Shepperd's orphanage before being adopted by family friends
Spent most of teens in love/hate relationship with religion/god/occult, searching for answers to perennial teen question: why me? Wanted, needed answers, but is still looking.
lay theologian/occultist, some work published, but pays bills as librarian
started taking sleeping pills when the nightmares started
-- Edited by Shel on Monday 22nd of June 2009 07:41:20 PM